(no subject)
Apr. 21st, 2019 01:27 amI was going to write this last night, but the Alexandria Write-Up decided it needed to be done. Anyways - JENN'S CREATIVE PROCESS PART 3: IDLING
So, when i'm not actively working on stories, there are two "places" my stories go. (1) The Backburner and (2) The Playland. Today, we'll go into the Backburner as The Playland...that's kinda complicated.
As you've probably noticed, I'm kinda on a roll with the Alexandria idea. However, I had things to do today (Zelda streaming, house cleaning, worrying about finances). When I'm not actively thinking about stories, they go on what I call my back burner. It's an area of my head that seems to work on stories even when I'm not actively thinking about it.
Sometimes, I'll get quick flashes of stories while doing something else. Just quick millisecond scenes or feelings. I'll usually write these down in a book I keep with me at all times. My book is currently full of Genevieve ideas, a few Closetspace ones, and now Alexandria stuff. Pictures below.
Case in point - I spent about three hours today streaming The Wind Waker, and not thinking about the Alexandria story at all. There was also an hour or so of video editing and a little more gaming with the roomies. On sitting down getting ready to write this, I kind of pulled the story back from the mental shelf I put it on only to find it'd had kittens.
Small pieces of plot and story and episodes appeared. I didn't consciously work on them - they're just there. This happens with most of my stories once the inital "push" to develop them is over, or I don't have time to work on something. It works on itself.
In this case, there are several storylines starting to appear.
1) Their first foray to another star (Sirius). 15 hour trip estimated, but actually takes about 24 straight hours (They planned the trip at top speed, but the ship cruises at 80% or so speed). A story about "A Watched Pot Never Boils." It could be hundreds of years before they find another planet with life...how is that first 15-now-suddenly-24 hours going to go? Especially once boredom sets in. Did they make a mistake?
2) The Rogue Ship. A Rogue Library Ship (Another Ixore ship? A ship made by a third party using plans from another library ship?) attempts to destroy the Alexandria and it jumps away. The Rogue Ship is hot on it's tail, and it becomes a big chase through space as each ship jumps, has to take time to repair miscellaneous damage, and recharge their jump engines and try to keep one step ahead/catch up with the other.
3) First Contact situation where the Library Ship is detected by a civilization that is space-faring, but only around it's own planet and moons. How do people from a civilization who have never had first contact handle first contact with a species more advanced than the pilots? Manu: "They're more advanced than Earth, and the pilot of this technological marvel is a community college dropout!"
4) WE WANT THE SHIP.
I didn't consciously develop these - they just kinda showed up on "looking into" the story after a time away.
Story development can get a little more complicated than this for me, but I'll go into that tomorrow when we talk about "The Playland." That's...that's it's own little bit of wierdness.
So, when i'm not actively working on stories, there are two "places" my stories go. (1) The Backburner and (2) The Playland. Today, we'll go into the Backburner as The Playland...that's kinda complicated.
As you've probably noticed, I'm kinda on a roll with the Alexandria idea. However, I had things to do today (Zelda streaming, house cleaning, worrying about finances). When I'm not actively thinking about stories, they go on what I call my back burner. It's an area of my head that seems to work on stories even when I'm not actively thinking about it.
Sometimes, I'll get quick flashes of stories while doing something else. Just quick millisecond scenes or feelings. I'll usually write these down in a book I keep with me at all times. My book is currently full of Genevieve ideas, a few Closetspace ones, and now Alexandria stuff. Pictures below.
Case in point - I spent about three hours today streaming The Wind Waker, and not thinking about the Alexandria story at all. There was also an hour or so of video editing and a little more gaming with the roomies. On sitting down getting ready to write this, I kind of pulled the story back from the mental shelf I put it on only to find it'd had kittens.
Small pieces of plot and story and episodes appeared. I didn't consciously work on them - they're just there. This happens with most of my stories once the inital "push" to develop them is over, or I don't have time to work on something. It works on itself.
In this case, there are several storylines starting to appear.
1) Their first foray to another star (Sirius). 15 hour trip estimated, but actually takes about 24 straight hours (They planned the trip at top speed, but the ship cruises at 80% or so speed). A story about "A Watched Pot Never Boils." It could be hundreds of years before they find another planet with life...how is that first 15-now-suddenly-24 hours going to go? Especially once boredom sets in. Did they make a mistake?
2) The Rogue Ship. A Rogue Library Ship (Another Ixore ship? A ship made by a third party using plans from another library ship?) attempts to destroy the Alexandria and it jumps away. The Rogue Ship is hot on it's tail, and it becomes a big chase through space as each ship jumps, has to take time to repair miscellaneous damage, and recharge their jump engines and try to keep one step ahead/catch up with the other.
3) First Contact situation where the Library Ship is detected by a civilization that is space-faring, but only around it's own planet and moons. How do people from a civilization who have never had first contact handle first contact with a species more advanced than the pilots? Manu: "They're more advanced than Earth, and the pilot of this technological marvel is a community college dropout!"
4) WE WANT THE SHIP.
I didn't consciously develop these - they just kinda showed up on "looking into" the story after a time away.
Story development can get a little more complicated than this for me, but I'll go into that tomorrow when we talk about "The Playland." That's...that's it's own little bit of wierdness.