dolari: (Default)
[personal profile] dolari
Adventures in Bad Game Design:

"Huh...I know I haven't played this level in a while...wonder why. The save game didn't seem to save at my last save point. Oh, well...."

::plays for an hour::

"Getting close to bedtime, need a save crystal to save my game and...oh, there's one!"

::gets close to crystal, falls off ledge, dies before saving::

"Oh, right. That's why it didn't save the game LAST time."

::puts game away, probably won't play it again::

Date: 2015-08-22 02:13 pm (UTC)
From: [identity profile] porsupah.livejournal.com
Mmm, I've got quite a low tolerance for that kind of frustration, and need to repeat. I'd probably forget about it as well.

Thankfully, it feels like designers have come to understand that, and either lay out save points quite frequently, or dispense with them altogether, permitting pausing/resumption at any point you feel like.

February 2026

S M T W T F S
1234567
8 9 1011121314
15161718192021
22232425262728

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 17th, 2026 07:31 pm
Powered by Dreamwidth Studios