Jun. 26th, 2009

dolari: (Default)
Hey, Austinites! Can you record the KVUE Analog shutoff for me? KVUE is still broadcasting an analog "nightlight" signal which they're shutting off Friday Night at 10:10PM. I'd really appreciate it.

This is specifically the over-the-air non-digital signal that's still broadcasting on channel 24.

Let me know if you get it, and I'll send you an address to send it to. Thanks. :)
dolari: (Default)
Hey, Austinites! Can you record the KVUE Analog shutoff for me? KVUE is still broadcasting an analog "nightlight" signal which they're shutting off Friday Night at 10:10PM. I'd really appreciate it.

This is specifically the over-the-air non-digital signal that's still broadcasting on channel 24.

Let me know if you get it, and I'll send you an address to send it to. Thanks. :)
dolari: (Default)
Closetspace updated - http://www.dolari.net/cs - I'm not looking forward to this storyline, but I'm really proud of Panel 1's photoshopping.

Some tweaks on the pic: The pickup was changed from red to baby blue, text above the door was changed, The whole side of the building was changed to read "Chez Armand." Lighting was changed to make it look like night, and then lights were added to he side walls. Lotta work, came out nice I think.

dolari: (Default)
Closetspace updated - http://www.dolari.net/cs - I'm not looking forward to this storyline, but I'm really proud of Panel 1's photoshopping.

Some tweaks on the pic: The pickup was changed from red to baby blue, text above the door was changed, The whole side of the building was changed to read "Chez Armand." Lighting was changed to make it look like night, and then lights were added to he side walls. Lotta work, came out nice I think.

dolari: (Default)
I did somethig incredibly stupid today. I was asleep when I heard a knock on my door. "I'm looking for Jenn?" I wen to the door without putting any clothes on, and hid behind the door thinking it was the mailman. Turns out it's the Engineer from KSTW who came to personally hand me a CD of the KSTW Analog Sign Off (Their studois aren't too far from here). In my underwear. And topless. Behind the door.

Here's some othjer stupid things Jenn's done )
dolari: (Default)
I did somethig incredibly stupid today. I was asleep when I heard a knock on my door. "I'm looking for Jenn?" I wen to the door without putting any clothes on, and hid behind the door thinking it was the mailman. Turns out it's the Engineer from KSTW who came to personally hand me a CD of the KSTW Analog Sign Off (Their studois aren't too far from here). In my underwear. And topless. Behind the door.

Here's some othjer stupid things Jenn's done )
dolari: (Default)
I've dabbled in script writing for years, but I've always been hindered by the whole "In order to write on TV/Movies, you need to be in the Writer's Guild...and to get in the guild, you have to have a TV/Movie produced." Add to that the whole "I'm going to rewrite you till your story has no resemblance to the story you worked on" attitude of Hollywood, and I never really had much faith of writing anything that would be produced, so I kinda gave up on it.

I was also a bit of a Mortal Kombat "Superfan" during the MK2 to MK4 heyday. I knew the stories backwards and forwards, up and down, left and right. My fandom cooled off after Usenet turned into spam hell, the MK community went from Usenet to the Web (::plug:: http://www.mortalkombatonline.com ::plug::) and Mortal Kombat turned into Tekken (Still a good game, I just can't remember all those long strings of combos).

But, back to 1995. The Mortal Kombat movie had just come out and was hugely popular. Frankly, it wasn't a bad movie, and I loved it. Loved it so much, when I heard Threshold Entertainment was considering a sequel, I had an idea for a sequel, and wrote to Threshold Entertainment to see if they'd be interested in a spec script based on the first movie (I knew at the time that you can't just send a script to a producer as (1)They're usually trashed without being read and (2) if it's accidentally read, they're pretty much legally obligated to not do the script). They of course turned it down. Later I asked again if they were taking spec scripts for the Mortal Kombat Conquest series (I had an idea that was an expansion of something [livejournal.com profile] audaciousd had come up with (we make quite the writing team)) but again they weren't interested at all.

So neither idea went anywhere. I don't remember much of the Conquest idea, other than it had something to do with Serena from the Mortal Kombat Mythologies "world" showing up in Conquest after being nearly killed by Shinnok in the game. But I DO remember my version of the Mortal Kombat sequel, which I personally think is better than the movie they made (which most folks and fans alike found....lacking).

Wanna hear about it? )

What do you think? This was before MK3 came out, so there aren't many MK3 characters, but I think it works a LOT better than the movie then ended up producing.
dolari: (Default)
I've dabbled in script writing for years, but I've always been hindered by the whole "In order to write on TV/Movies, you need to be in the Writer's Guild...and to get in the guild, you have to have a TV/Movie produced." Add to that the whole "I'm going to rewrite you till your story has no resemblance to the story you worked on" attitude of Hollywood, and I never really had much faith of writing anything that would be produced, so I kinda gave up on it.

I was also a bit of a Mortal Kombat "Superfan" during the MK2 to MK4 heyday. I knew the stories backwards and forwards, up and down, left and right. My fandom cooled off after Usenet turned into spam hell, the MK community went from Usenet to the Web (::plug:: http://www.mortalkombatonline.com ::plug::) and Mortal Kombat turned into Tekken (Still a good game, I just can't remember all those long strings of combos).

But, back to 1995. The Mortal Kombat movie had just come out and was hugely popular. Frankly, it wasn't a bad movie, and I loved it. Loved it so much, when I heard Threshold Entertainment was considering a sequel, I had an idea for a sequel, and wrote to Threshold Entertainment to see if they'd be interested in a spec script based on the first movie (I knew at the time that you can't just send a script to a producer as (1)They're usually trashed without being read and (2) if it's accidentally read, they're pretty much legally obligated to not do the script). They of course turned it down. Later I asked again if they were taking spec scripts for the Mortal Kombat Conquest series (I had an idea that was an expansion of something [livejournal.com profile] audaciousd had come up with (we make quite the writing team)) but again they weren't interested at all.

So neither idea went anywhere. I don't remember much of the Conquest idea, other than it had something to do with Serena from the Mortal Kombat Mythologies "world" showing up in Conquest after being nearly killed by Shinnok in the game. But I DO remember my version of the Mortal Kombat sequel, which I personally think is better than the movie they made (which most folks and fans alike found....lacking).

Wanna hear about it? )

What do you think? This was before MK3 came out, so there aren't many MK3 characters, but I think it works a LOT better than the movie then ended up producing.
dolari: (Default)
Tweets from Jenn's Twitter.

Read more... )
dolari: (Default)
Tweets from Jenn's Twitter.

Read more... )
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