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AWFW
Or here if the RSS feed hasn't caught up. Which it won't. Cause it's DEAD.
And so ends the tribe storyline. I don't think I managed waht I wanted Artistically with that story, which was to have the charaters be the only thing really "drawn" with the rest being cave paintings. I don't think it really worked.
I also hope there's not too much "Tell don't show" here. I'd rather have shown Han'a's "training," but there's a lot there, and for Emm'a a short time passes with an important event in the middle...so I think keeping the action on her, and the story running above her works.
It was a lot of fun to jump back to 12,000 BC and draw life in that era. Seeing the struggles of one small tribe trying to make it in the middle of nowhere on the fringes of humanity, yet still maintaining that feeling of family and togetherness through it all. There was so much I wanted to hit on that I didn't because it didn't serve the story...but one of my other stories also has a wandering tribe in it, (thery're much more "contemporary" (if you can call 3113 BC contemporary)). I'll try to hit more of it when I get to that story, one of these years.
I pulled out some of my old Robotech comics while scanning some stuff for some forum users at Robotech.com. Now if you know Robotech, you recognize my comic style pretty quickly. But not many people know that it's NOT the animation form of Robotech I was working from, but the American comic adaption by Mike Leeke and Mike Chen (and to a smaller extent, Reggie Byers, Neil Vokes and Tom Poston are also inspirations from the other chapters of Robotech Comics).
So here's a page from Robotech #36 (Mike Leeke pencilling, Mike Chen inking)- please excuse the coloring, it's supposed to be a flame filled sky which is why everyone is shades of wierd. - http://www.dolari.org/pub/Image1.png
AWFW
Or here if the RSS feed hasn't caught up. Which it won't. Cause it's DEAD.
And so ends the tribe storyline. I don't think I managed waht I wanted Artistically with that story, which was to have the charaters be the only thing really "drawn" with the rest being cave paintings. I don't think it really worked.
I also hope there's not too much "Tell don't show" here. I'd rather have shown Han'a's "training," but there's a lot there, and for Emm'a a short time passes with an important event in the middle...so I think keeping the action on her, and the story running above her works.
It was a lot of fun to jump back to 12,000 BC and draw life in that era. Seeing the struggles of one small tribe trying to make it in the middle of nowhere on the fringes of humanity, yet still maintaining that feeling of family and togetherness through it all. There was so much I wanted to hit on that I didn't because it didn't serve the story...but one of my other stories also has a wandering tribe in it, (thery're much more "contemporary" (if you can call 3113 BC contemporary)). I'll try to hit more of it when I get to that story, one of these years.
I pulled out some of my old Robotech comics while scanning some stuff for some forum users at Robotech.com. Now if you know Robotech, you recognize my comic style pretty quickly. But not many people know that it's NOT the animation form of Robotech I was working from, but the American comic adaption by Mike Leeke and Mike Chen (and to a smaller extent, Reggie Byers, Neil Vokes and Tom Poston are also inspirations from the other chapters of Robotech Comics).
So here's a page from Robotech #36 (Mike Leeke pencilling, Mike Chen inking)- please excuse the coloring, it's supposed to be a flame filled sky which is why everyone is shades of wierd. - http://www.dolari.org/pub/Image1.png
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Date: 2006-01-18 09:52 pm (UTC)no subject
Date: 2006-01-24 07:05 am (UTC)